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Panopticon

I tried to think about it in terms of tactics.

Solace had been versatile, able to switch between control, utility, and being a heavy hitter basically at will. When we’d fought against Larkspur, she’d taken out the majority of men on her own. She had been able to provide healing that far surpassed what I was capable of, and with her gone, a wide variety of potential injuries turned back from recoverable to fully lethal. That was especially the case if I was the one who suffered the injury. We had lost her scouting ability, easy access to the interior of the bottle, and fast travel in the form of bird flight. So tactically, I was pretty sure that I’d have to call it the single biggest loss that our party could possibly have suffered. We still had the bottle, hidden in the leafy cloak that Fenn was now wearing, but that was now nothing more than another burden.

And on a personal level? I had known her for a little more than a week, but I had liked her, even if druidic magic was a little
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